The big problem is the future. It's easy to say that Windows 7 Phone isn't as "heavy" as the other options. But iOS and Android didn't start out as large are they are, either. They've had years to evolve AND improve. As well, most of the Windows Phone apps are stripped down, compared to their iOS and/or Android equivalents. This makes them run faster in some cases, uses less memory for certain, but it may well be those more CPU-bound, extra features that make the difference for a given user.
And the 900's GPU doesn't even match the power of the iPhone 3GS... it's very weird for the Windows Phone flagship to not support games in a 2012-class fashion. Particularly given that this is a pure consumer push, and that Apple's primary upgrades for the iPhone 4/4S and iPad 2/3 have been better chops in gaming... which has made iOS the top mobile gaming platform, despite Sony and Nintendo's best efforts.
And that's needless...there are a wide variety of much higher-end Android devices shipping at the $100 and below mark. At least half a dozen with qHD screens and dual core processors. Yeah, competition helps on price, but that doesn't mean Windows Phone is immune to price competition. Today, buying a new Android phone, you may have to question if you get an update to ICS (because it's up to the weird matrix of your carrier and your HW company), but all the devices will run it fine. And people complain about Android's update cycle. Microsoft MUST do better than that -- that's one advantage they have with their tighter control of HW and SW. If not, they're going to be seen as the worst of both worlds (eg, Android and iOS).
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